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Posted

Re: GOC ABHAFXS 2009

 

thats some questions whitch im not understand...

 

1. if we are in a position should we move our TP every hour according new TP level?

2. when can we move our SL to 0-level?

 

regards

Posted

Re: GOC ABHAFXS 2009

 

thats some questions whitch im not understand...

 

1. if we are in a position should we move our TP every hour according new TP level?

2. when can we move our SL to 0-level?

 

regards

 

that is entirely up to you and you what u are comfortable with.

  • 7 months later...
Posted

Re: GOC ABHAFXS 2009

 

here the GOC((ABHAFXS2009))H1 code.

 

[spoiler:gzp1as9z]#property copyright "Copyright ? 2008, Extra-FOREX"

#property link "[email protected] & [email protected]"

 

#property indicator_chart_window

#property indicator_buffers 7

#property indicator_color1 Blue

#property indicator_color2 Aqua

#property indicator_color3 Red

#property indicator_color4 Red

#property indicator_color5 Aqua

#property indicator_color6 LimeGreen

#property indicator_color7 LimeGreen

 

extern int Nmbr_Bars = 67;

extern int Order = 1;

extern double Ecart = 1.61323;

double g_ibuf_92[];

double g_ibuf_96[];

double g_ibuf_100[];

double g_ibuf_104[];

double g_ibuf_108[];

double g_ibuf_112[];

double g_ibuf_116[];

double gda_120[20][20];

double gda_124[20];

double gda_128[20];

double gda_132[20];

int gi_136;

int gi_140;

int gi_144;

int gi_148;

int gi_152;

int gi_156;

int gi_160;

double gd_164;

double gd_172;

double gd_180;

double gd_188;

double gd_196;

 

int init() {

Comment("");

SetIndexStyle(0, DRAW_LINE);

SetIndexBuffer(0, g_ibuf_92);

SetIndexBuffer(1, g_ibuf_96);

SetIndexBuffer(2, g_ibuf_100);

SetIndexBuffer(3, g_ibuf_104);

SetIndexBuffer(4, g_ibuf_108);

SetIndexBuffer(5, g_ibuf_112);

SetIndexBuffer(6, g_ibuf_116);

return (0);

}

 

int deinit() {

Comment("");

ObjectDelete("REG");

ObjectDelete("X1");

ObjectDelete("X2");

ObjectDelete("X3");

ObjectDelete("Z1");

ObjectDelete("Z2");

ObjectDelete("Z3");

return (0);

}

 

int start() {

if (Year() >= 2110) return (0);

datetime l_time_0 = 0;

SetIndexDrawBegin(0, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(1, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(2, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(3, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(4, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(5, Bars - Nmbr_Bars - 1);

SetIndexDrawBegin(6, Bars - Nmbr_Bars - 1);

if (l_time_0 != Time[0]) {

ObjectDelete("REG");

ObjectDelete("X1");

ObjectDelete("X2");

ObjectDelete("X3");

ObjectDelete("Z1");

ObjectDelete("Z2");

ObjectDelete("Z3");

l_time_0 = Time[0];

}

gi_152 = Order + 1;

gda_124[1] = Nmbr_Bars + 1;

for (gi_160 = 1; gi_160 <= gi_152 * 2 - 2; gi_160++) {

gd_164 = 0;

for (gi_156 = 0; gi_156 <= Nmbr_Bars; gi_156++) gd_164 += MathPow(gi_156, gi_160);

gda_124[gi_160 + 1] = gd_164;

}

for (gi_160 = 1; gi_160 <= gi_152; gi_160++) {

gd_164 = 0;

for (gi_156 = 0; gi_156 <= Nmbr_Bars; gi_156++) {

if (gi_160 == 1) gd_164 += (High[gi_156] + Low[gi_156]) / 2.0;

else gd_164 += (High[gi_156] + Low[gi_156]) / 2.0 * MathPow(gi_156, gi_160 - 1);

}

gda_128[gi_160] = gd_164;

}

for (gi_140 = 1; gi_140 <= gi_152; gi_140++) {

for (gi_136 = 1; gi_136 <= gi_152; gi_136++) {

gi_144 = gi_136 + gi_140 - 1;

gda_120[gi_136][gi_140] = gda_124[gi_144];

}

}

for (gi_144 = 1; gi_144 <= gi_152 - 1; gi_144++) {

gi_148 = 0;

gd_188 = 0;

for (gi_136 = gi_144; gi_136 <= gi_152; gi_136++) {

if (MathAbs(gda_120[gi_136][gi_144]) > gd_188) {

gd_188 = MathAbs(gda_120[gi_136][gi_144]);

gi_148 = gi_136;

}

}

if (gi_148 == 0) return (0);

if (gi_148 != gi_144) {

for (gi_140 = 1; gi_140 <= gi_152; gi_140++) {

gd_196 = gda_120[gi_144][gi_140];

gda_120[gi_144][gi_140] = gda_120[gi_148][gi_140];

gda_120[gi_148][gi_140] = gd_196;

}

gd_196 = gda_128[gi_144];

gda_128[gi_144] = gda_128[gi_148];

gda_128[gi_148] = gd_196;

}

for (gi_136 = gi_144 + 1; gi_136 <= gi_152; gi_136++) {

gd_180 = gda_120[gi_136][gi_144] / gda_120[gi_144][gi_144];

for (gi_140 = 1; gi_140 <= gi_152; gi_140++) {

if (gi_140 == gi_144) gda_120[gi_136][gi_140] = 0;

else gda_120[gi_136][gi_140] = gda_120[gi_136][gi_140] - gd_180 * gda_120[gi_144][gi_140];

}

gda_128[gi_136] = gda_128[gi_136] - gd_180 * gda_128[gi_144];

}

}

gda_132[gi_152] = gda_128[gi_152] / gda_120[gi_152][gi_152];

for (gi_136 = gi_152 - 1; gi_136 >= 1; gi_136--) {

gd_196 = 0;

for (gi_140 = 1; gi_140 <= gi_152 - gi_136; gi_140++) {

gd_196 += (gda_120[gi_136][gi_136 + gi_140]) * (gda_132[gi_136 + gi_140]);

gda_132[gi_136] = 1 / gda_120[gi_136][gi_136] * (gda_128[gi_136] - gd_196);

}

}

for (gi_156 = 0; gi_156 <= Nmbr_Bars; gi_156++) {

gd_164 = 0;

for (gi_144 = 1; gi_144 <= Order; gi_144++) gd_164 += (gda_132[gi_144 + 1]) * MathPow(gi_156, gi_144);

g_ibuf_92[gi_156] = gda_132[1] + gd_164;

}

gd_172 = iStdDev(NULL, 0, Nmbr_Bars, 0, MODE_SMA, PRICE_HIGH, 0) * Ecart;

for (gi_156 = 0; gi_156 <= Nmbr_Bars; gi_156++) {

g_ibuf_104[gi_156] = g_ibuf_92[gi_156] + gd_172;

g_ibuf_100[gi_156] = g_ibuf_92[gi_156] + (g_ibuf_104[gi_156] - g_ibuf_92[gi_156]) / 1.382;

g_ibuf_96[gi_156] = g_ibuf_92[gi_156] + (g_ibuf_100[gi_156] - g_ibuf_92[gi_156]) / 1.618;

g_ibuf_116[gi_156] = g_ibuf_92[gi_156] - gd_172;

g_ibuf_112[gi_156] = g_ibuf_92[gi_156] - (g_ibuf_92[gi_156] - g_ibuf_116[gi_156]) / 1.382;

g_ibuf_108[gi_156] = g_ibuf_92[gi_156] - (g_ibuf_92[gi_156] - g_ibuf_112[gi_156]) / 1.618;

}

ObjectCreate("REG", OBJ_ARROW, 0, Time[0], g_ibuf_92[0]);

ObjectSet("REG", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("REG", OBJPROP_COLOR, Gold);

ObjectCreate("X1", OBJ_ARROW, 0, Time[0], g_ibuf_96[0]);

ObjectSet("X1", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("X1", OBJPROP_COLOR, Aqua);

ObjectCreate("X2", OBJ_ARROW, 0, Time[0], g_ibuf_100[0]);

ObjectSet("X2", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("X2", OBJPROP_COLOR, Cornsilk);

ObjectCreate("X3", OBJ_ARROW, 0, Time[0], g_ibuf_104[0]);

ObjectSet("X3", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("X3", OBJPROP_COLOR, Cornsilk);

ObjectCreate("Z1", OBJ_ARROW, 0, Time[0], g_ibuf_108[0]);

ObjectSet("Z1", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("Z1", OBJPROP_COLOR, Aqua);

ObjectCreate("Z2", OBJ_ARROW, 0, Time[0], g_ibuf_112[0]);

ObjectSet("Z2", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("Z2", OBJPROP_COLOR, Cornsilk);

ObjectCreate("Z3", OBJ_ARROW, 0, Time[0], g_ibuf_116[0]);

ObjectSet("Z3", OBJPROP_ARROWCODE, SYMBOL_RIGHTPRICE);

ObjectSet("Z3", OBJPROP_COLOR, Cornsilk);

Comment("\n||||||||||||||||||||||||||||||||||||||||",

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||SELL TARGET LEVEL ", g_ibuf_108[0],

"\n||SELL TARGET LEVEL ", g_ibuf_112[0],

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||STOP LOSS 100 PIPS",

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||NORMAL SELL LIMIT ", g_ibuf_104[0],

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||S000%||L100%|| LEVEL||", g_ibuf_100[0],

"\n||S025%||L075%|| LEVEL||", g_ibuf_96[0],

"\n||S050%||L050%|| LEVEL||", g_ibuf_92[0],

"\n||S075%||L025%|| LEVEL||", g_ibuf_108[0],

"\n||S100%||L000%|| LEVEL||", g_ibuf_112[0],

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||NORMAL BUY LIMIT ", g_ibuf_116[0],

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||STOP LOSS 100 PIPS",

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||BUY TARGET LEVEL ", g_ibuf_100[0],

"\n||BUY TARGET LEVEL ", g_ibuf_96[0],

"\n||||||||||||||||||||||||||||||||||||||||",

"\n||||||||||||||||||||||||||||||||||||||||", "");

return (0);

}[/spoiler:gzp1as9z]

 

enjoy....

Posted

Re: GOC ABHAFXS 2009

 

Yes! Repainting but in a tricky way. ABHAFX are one of the most smartest, most inteligent scammers in the network. =))

My friend call it ''Repaints in a big boy way''. =))

.....SELFISHNESS IS A DISEASE.....

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