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EA: GROODGE


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Re: EA: GROODGE

 

Thanks lonewolf for sharing.

 

And thanks femzy112 for stating your test result. It's most helpful.

 

Regards,

Ore no Shinka Hikari yo Hayai. Zen Uchi o Nani no Mono Ore no Shinka Chuito Kore Nai.

Ten no Michi yo Iki. Subete o Sukosadoru Otoko.

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  • 1 year later...

GroodgeEA does open buy stops but no sell stops.

 

The settings for buy stop are:

 

extern bool UseGridSymbol1 = TRUE;

extern bool UseGridSymbol2 = TRUE;

extern bool Symbol1GridIsLong = TRUE;

extern bool Symbol2GridIsLong = TRUE;

 

But when you set:

 

Symbol1GridIsLong or Symbol2GridIsLong to "False", the EA does not open sell stops as it should do.

Can soemone check the code and correct the flaw?

 

Here is the EA:

http://www.4shared.com/file/8e0RZCWg/GroodgeEA_v116.html[/Code]

 

thx

newbee

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  • 4 weeks later...

GroodgeEA does open buy stops but no sell stops.

 

The settings for buy stop are:

 

extern bool UseGridSymbol1 = TRUE;

extern bool UseGridSymbol2 = TRUE;

extern bool Symbol1GridIsLong = TRUE;

extern bool Symbol2GridIsLong = TRUE;

 

But when you set:

 

Symbol1GridIsLong or Symbol2GridIsLong to "False", the EA does not open sell stops as it should do.

Can someone check the code and correct the flaw?

 

Here is the EA:

http://www.4shared.com/file/8e0RZCWg/GroodgeEA_v116.html[/Code]

 

thx

newbee

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  • 3 months later...
  • 1 year later...
GroodgeEA does open buy stops but no sell stops.

 

The settings for buy stop are:

 

extern bool UseGridSymbol1 = TRUE;

extern bool UseGridSymbol2 = TRUE;

extern bool Symbol1GridIsLong = TRUE;

extern bool Symbol2GridIsLong = TRUE;

 

But when you set:

 

Symbol1GridIsLong or Symbol2GridIsLong to "False", the EA does not open sell stops as it should do.

Can someone check the code and correct the flaw?

 

Here is the EA:

http://www.4shared.com/file/8e0RZCWg/GroodgeEA_v116.html[/Code]

 

thx

newbee

I think it is a great a but...

 

I agree with newbee. There are errors into the code. Could someone check the code?

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